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The hunter call of the wild update
The hunter call of the wild update





the hunter call of the wild update
  1. #The hunter call of the wild update Patch
  2. #The hunter call of the wild update full

It's found where a shack once hosted a blues guitar prodigy in loamy cotton fields. Transcript: "Where I'm from, history is impossible to escape.

#The hunter call of the wild update full

We've got the full list of theHunter: Call of the Wild achievements - check the list for guides to unlocking them.New Weapon: Kullman.

#The hunter call of the wild update Patch

SOMMER #7 – changed the required location from Spreeberg Castle to Spreebergīoth the patch and the DLC are available now.JÄGER #4 – removed the distance requirement for this mission.CONNORS #10 – Changed the total score requirement from GOLD to SILVER.VUALEZ #9 – Removed game score requirement.DOC #20 – Removed GOLD score and during night requirement.DOC #18 – Updated the objective description to include the bow requirement.DOC #9 – changed the required location from Kraken Highs to Mount Kraken and removed the weight requirement.HOPE #8 – Removed shotgun requirement and changed the required amount of harvests from 1 to 2.HOPE #7 – Changed the harvest animal from blacktail deer to whitetail deer.

the hunter call of the wild update

  • HOPE #5 – changed the harvested animal from blacktail deer to whitetail deer.
  • FLEISCHER #5 – Changed the location from Jonsdorf Lake to Jonsdorf and the weight requirement from 120 to 180 or greater.
  • FLEISCHER #3 – Removed game score requirement and changed the mission to require 2 harvests instead of just 1.
  • BHANDARI #3 – Removed the game score requirement.
  • SOMMER #7 – Changed the location requirement from Spreeberg Castle to Spreeberg, the game score requirement from “GOLD or greater” to “SILVER or greater,” and the required amount of harvests from 2 to 3.
  • CONNI #10 – Removed the game score requirement.
  • THE WERECOYOTE – Fixed an issue where the Werecoyote was not spawning for some players.
  • JÄGER #4: clarified the exact trophy score requirements for the fallow deer.
  • the hunter call of the wild update

  • BEATTY #7 – Changed weight requirement from 650 to 520.
  • BEATTY #4: clarified the trophy score requirement for the moose.
  • SCENIC WEATHER #2: photography objective will now accept a greater diversity of photos and is easier to complete.
  • BEATTY #4: changed trophy rating from GOLD to SILVER and tweaked photography parameters to make it easier to take a suitable photo.
  • SOMMER #7: changed the amount of GOLD score roe deer harvests needed from 4 to 2.
  • SOMMER #2: removed the high scoring animal requirement.
  • JÄGER #7: changed deer rank condition from GOLD to SILVER.
  • JÄGER #4: changed deer rank requirement from GOLD to SILVER and added a distance requirement.
  • A FAMILY PICTURE: changed objective from taking a photo of 2 bears in one photo to a two photos of 2 different bears.
  • Fixed bug where using multiple weapons using the same ammunition could result in a negative total ammunition count.
  • Improved bear internal organ shoulder skinning.
  • Multiplayer harvest messages in the chat will now display the accumulated harvest score for the animal harvested instead of the base animal score.
  • Added contextual help for ATV when entering for the first time.
  • Player name colors now match player icons on the map.
  • Added player death notifications in the chat log.
  • Fixed display bug with “Ranger” perk regarding distances.
  • Setting the compass to “fixed” now works properly with only the needle rotating.
  • Unlimited ammunition is no longer displayed when entering the shooting range with a weapon without ammunition.
  • Added weapon score information to Hunter Profile Card.
  • Fixed bug where the pellet spread for the Caversham 12-gauge shotgun was very wide with all ammo types.
  • Increased the 12-Gauge Buckshot’s base damage per pellet.
  • Old clues from actively tracked animals no longer disappear randomly.
  • Improved syncing of reload animations for shotguns (every skill level).
  • Additional animations for bears when spooked.
  • Bow and arrow of other players are now held in their different hands.
  • Updated footstep sounds for animals depending on material they walk on.
  • Exchanged the voice over line for “There is a track nearby”.
  • Codex is now opened automatically when interacting with landmarks and cairns – this also works retroactively.
  • Updated hit reaction and injured animations for bears.
  • Added player death sequence and ragdoll.
  • Animals no longer get stuck when luring them to an outpost.
  • New sound for predator – “Distressed” caller.
  • HUD can now be enabled / disabled in the Settings.
  • Added setting for color variations to active / inactive tracks and collectibles.
  • Overhauled all audio (increased quality and higher usage).
  • A new host will be chosen by the game automatically.
  • Xbox: Added Host Migration – This will allow you to keep playing the multiplayer session when the host leaves.
  • Multiplayer Spotting – When you spot an animal with your binoculars, all players in your proximity also see that animal highlighted in the game world.






  • The hunter call of the wild update